PS3

Message boards : Number crunching : PS3

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Profile [AF>EDLS>Physique] Pas93

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Message 386 - Posted: 27 Dec 2007, 23:17:02 UTC

We are figuring out that more and more people own a PS3, but the lack of compatible projects (only 2 available, "PS3GRID and Yoyo@home) is limiting the installation of the BOINC Paltform on them. I would be interesting that you develop an application for Linux PowerPC and so could take advantage of an enormous computing power that will be raising with time to reach, we hope, the PetaFlops. That was possible for Folding@home so why not for BOINC.
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Dotsch

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Message 387 - Posted: 28 Dec 2007, 9:44:30 UTC

SETI, PS3Grid and yoyo has a PS3 SPE appication. SIMAP and Einstein and PPE only application.
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Message 388 - Posted: 28 Dec 2007, 10:36:17 UTC

I think the current app source can be compiled on PS3, but without serious modifications (or completely rewriting app for PS3) performance will be below average PC. I'm not even sure if it's possible to modify the app so it will use full power of the PS3.

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Message 389 - Posted: 28 Dec 2007, 10:48:04 UTC - in response to Message 388.  
Last modified: 28 Dec 2007, 10:48:59 UTC

I think the current app source can be compiled on PS3, but without serious modifications (or completely rewriting app for PS3) performance will be below average PC. I'm not even sure if it's possible to modify the app so it will use full power of the PS3.

TJM, should I try to build a PPE only application, which also run at Linux on the Power/PowerPC and PS3 ?
The PS3 PPE is comparable with a Mac with a G4 CPU.
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Profile [AF>EDLS>Physique] Pas93

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Message 390 - Posted: 28 Dec 2007, 11:01:25 UTC
Last modified: 28 Dec 2007, 11:04:17 UTC

Ok, thank you in advance, and good luck for the application to PS3.
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Message 391 - Posted: 28 Dec 2007, 11:32:51 UTC - in response to Message 389.  

TJM, should I try to build a PPE only application, which also run at Linux on the Power/PowerPC and PS3 ?
The PS3 PPE is comparable with a Mac with a G4 CPU.


Feel free to try, I'd like to see enigma's performance on PS3 :-D


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Message 413 - Posted: 10 Jan 2008, 18:50:42 UTC - in response to Message 386.  

Compiling any project app for the PS3 without any modification is a total waste of CPU time that could be better used on projects that do take advantage of SPEs.

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Message boards : Number crunching : PS3




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